Massacre at MORDOR SW1JG
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The Battle of MORDOR (SW1) JG
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The Background
Just prior to this battle, a conglomeration of allies led by 13th had taken the Borg JG of POUSADA by surprise. Up until the Battle of MORDOR (SW1) JG, no one had yet openly come to the aid of the Borg in response to the Battle of POUSADA. Just prior to the Battle of POUSADA, a tense standoff resulting from the AzTEC vs. OO/CRUEL war had ended with a white peace. By the time the Battle of POUSADA took place the OO, Ucorp, and X.org blobs had largely dissipated. This dissolution of blobs had left the CoRM, RIP, SC, and AzTEC blobs unchallenged in A27. The Arachnids Battalion was also present, however their location at the time is unknown. Regardless, members of AzTEC, RIP, SC, CoRM, and the Arachnids quickly moved to the lowers to join forces with 13th once the tensity of the standoff had eased. This left about 3.5 billion fleet belonging to the aforementioned guilds in the 20's. Much of this was more or less inactive since the most active participants had gone to fight Borg with some notable exceptions. And so it was that Mordor, alone amongst her allies, maintained a force in the 20's. Before the debris had cooled from the Battle of POUSADA, Trinity and CoRM's traditional enemies had not yet had time to realize or react to those events.
The Preparations for Battle
Seeing the opportunity presented by MORDOR's exposed position and expecting the evolution of another server war after the unannounced destruction of several hundred million Borg fleet, CoRM, and Trinity, decided to take the initiative instead of simply waiting for a large blob war to start and lose the opportunity they had. MORDOR were sitting in a single system region in the southwest edge of galaxy A25, and CoRM/III were on various JG's in A27. The risks involved in undertaking an assault on the Mordor gate were twofold. First, no one had ever successfully attacked a blob the size of Mordor's (about 1 billion) and secondly, many of the most active and combative players were away in the lowers. The main advantages to the CoRM/III side were more total fleet and larger average fleets if the leadership could get enough of them online.
The Battle
For logistical reasons all the guilds involved in the attack merged into CoRM. Summarily, they launched from A27 to a region just east of MORDOR's blob system. There were some intermediate jumps in between, the purpose of which was to hide the approach. To avoid being detected, the CoRM attackers did not use a jumpgate in A25, and simply landed in the nearest system outside the region. The final approach was made at unaugmented warp speed. When a sufficient number of the attacking force had landed, they launched to the planet neighboring MORDOR (SW1) JG. Even though the attackers had managed to get almost 2 billion fleet into A25, only 700 million were present in the initial wave. It was risky but the commanders proceeded, banking on the rest of their fleets coming online in time to join the fight. To make matters even more nerve wracking, even once someone came online, it was a 30 minute trip just to get to the battle.
While there were some notable counterattacks made in initial landing, most of the online MORDOR opted to die another day and launched away to safety. Even so, very few MORDOR actually left or escaped and over 900 million remained at the gate. Realizing that they did not have enough fleet to entirely win the battle quickly, the attacking commanders made a decision to selectively fighter drop away as many enemy recyclers as possible. It was a race against the clock to destroy as many as they could before an entire blob's worth of recyclers sucked up so much of the debris they had painstakingly created. Those that were online at the time raced to accomplish this, many of whom dropped to dangerously low levels of fodder. Ultimately, the selective targeting was successful and the attackers lost less than 15 million debris to offline enemy recyclers. As more players came online, they launched to relieve their depleted allies. The new arrivals would then do as much damage as possible before retiring off the gate and waiting for more reinforcements. This pattern went on for several hours before victory was finally established and all remaining resistance had been crushed. MORDOR was given peace before the end of the day, but even so they suffered the loss of well over half their mobile fleet. MORDOR would be out of major combat operations for quite some time after this battle.
The Aftermath
Wary of a counterattack to their dangerously depleted fleets, the CoRM coalition blobbed together after collecting the debris, making a blob of their over 3 billion fleet. In hindsight, these fears were unwarranted as MORDOR and Borg's allies would not make a major move to take advantage of this weakness for nearly 2 weeks. This gave their numerically superior allies in 13th more than enough time to reinforce and secure their allies.
A comment from the writer: Obviously, this is written from the attackers' perspective since I was in CoRM (but not participating) at the time of the attack. I would encourage anyone from the other side to write their perspective in a new section instead of hopelessly trying to reconcile the two.--Apollo 02:48, 24 June 2009 (UTC)
I would like to point out from the Mordor perspective Plans were to move the blob that very day we were not as naive as as been suggested , however despairingly and unusually Orc activity was at an all time low ( Holiday period ? ). Regardless the few that were online fought valiantly and it soon be came obvious that the numbers of incoming were overwhelmingly superior to the the numbers that were active. Had in the period of an hour or 2 when Corm were awaiting fodder our activity had risen the outcome would have been much different.But then again the above is more or less the history where in fact more than 75% of Mordor mobile fleet was destroyed --Mrg666 03:51, 31 October 2009 (UTC)
